Devlog #1 โ Kicking Off GoedWare Game Jam 13! ๐
This is my first-ever game jam, and Iโm feeling super excited and creatively inspired! ๐จโจ The theme, "Breaking the Loop," got me thinking a lot—itโs not just about having a loop in the game, but making it the core mechanic rather than just a background element.
๐ก Brainstorming Ideas
At first, I struggled to find the right approach. Here are some of the ideas I considered:
๐ Idea #1: Animation Loop Challenge
A game where animated sequences repeat endlessly unless the player clicks at the right place and time to break the cycle. While interesting, this concept would require a lot of graphic assets and intricate puzzle design. Too complex for a jam. โ
๐ฐ Idea #2: Endless Nightmare Puzzle
Inspired by the looping castle level in Super Mario Bros., this idea involved a horror dream where the character is trapped in an endless cycle until they interpret their own dialogue as clues to escape. While this fit the theme well, it still felt a bit too elaborate. โ
๐ฏ What Iโm Looking For
I want something simpler, yet clever—a mechanic thatโs easy to grasp but deep enough to be engaging. While Iโm happy with the ideas Iโve explored, I havenโt found "the one" yet.
๐ต Working with Pol
I wonโt be making this game alone! My friend Pol will be handling the music and some of the graphics, but for now, Iโll be working solo for the first few days until he joins in.
That wraps up Day 1 of development. Excited to see where this journey takes me! ๐๐ฅ
Get BREAKING THE LOOP
BREAKING THE LOOP
Escape alive from the looping level with your ship.
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- Devlog #10 - Final Tweaks Before Submission! ๐ | GoedWare Game Jam 1320 hours ago
- Devlog #9 - Now playable in browser: challenges & solutions | GoedWare Game Jam...1 day ago
- Devlog #8 - End Screen & Sound Effects ๐ | GoedWare Game Jam 132 days ago
- Devlog #7 - Development Day | GoedWare Game Jam 133 days ago
- Devlog #6 - Progress Day in BREAKING THE LOOP | GoedWare Game Jam 134 days ago
- Devlog #5 - Tweaking Cannons & Collisions | GoedWare Game Jam 135 days ago
- Devlog #4 - New Gameplay Features and Level Progress! | GoedWare Game Jam 136 days ago
- Devlog #3 - Designing Levels & Refining the Visual Style | GoedWare Game Jam 137 days ago
- ๐ Devlog #2 โ Breaking the Loop Idea Comes to Life! | GoedWare Game Jam...8 days ago
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